I’m currently adapting a Kinect 360 to stream skeleton data over a websocket connection so that it can be used by my gearVR for Model movements. Currently stuck at converting skeleton data to proper Mecanim transforms.
I’m currently adapting a Kinect 360 to stream skeleton data over a websocket connection so that it can be used by my gearVR for Model movements. Currently stuck at converting skeleton data to proper Mecanim transforms.